Hard Target Pants
(Redirected from Morbid Target Pants A)
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Hard Target Pants | |||||||||||||
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Faction | M.I.L.K. |
Leg Armor piece of the Hard Target Set.
Currently out of rotation. Once a new TDM Battle Rush Season beings, certain blueprints are rotated back in as
Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for
Death Metals as part of a 5-week rotation, changing each Thursday.
Was previously available during Seasons 10/11 (Jan - Jun 2020).
Decal | Effect |
---|---|
SPIN MASTER ★★★★ Special Strengthening Yo-Yo + Hard Target armor bonus. Equip 1 piece: Yo-Yo critical hit rate +10%. Equip 2: +20%. Equip 3: +30%. Full set: critical hit damage +30%. |
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
Hard Target Pants
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
243 | ![]() ![]() |
![]() |
000:10 | 687 | ![]() |
000:08 |
+1 | ![]() |
281 | ![]() ![]() |
![]() |
000:15 | 721 | ![]() |
000:10 |
+2 | ![]() |
326 | ![]() ![]() |
![]() |
000:20 | 757 | ![]() |
000:12 |
+3 | ![]() |
379 | ![]() ![]() |
![]() |
000:25 | 795 | ![]() |
000:14 |
+4 | ![]() |
439 | ![]() ![]() ![]() |
![]() |
000:30 | 835 | ![]() |
000:16 |
Total Materials
|
Hard Target Pants A
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
695 | ![]() ![]() ![]() |
![]() |
001:20 | 687 | ![]() |
000:30 |
+1 | ![]() |
743 | ![]() ![]() ![]() |
![]() |
001:40 | 721 | ![]() |
000:35 |
+2 | ![]() |
795 | ![]() ![]() ![]() |
![]() |
002:00 | 757 | ![]() |
000:40 |
+3 | ![]() |
851 | ![]() ![]() ![]() |
![]() |
002:20 | 795 | ![]() |
000:45 |
+4 | ![]() |
911 | ![]() ![]() ![]() |
![]() |
002:40 | 835 | ![]() |
000:50 |
Total Materials
|
Morbid Target Pants
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
912 | ![]() ![]() ![]() ![]() |
![]() |
001:20 | 687 | ![]() |
000:30 |
+1 | ![]() |
1030 | ![]() ![]() ![]() ![]() |
![]() |
001:40 | 721 | ![]() |
000:35 |
+2 | ![]() |
1164 | ![]() ![]() ![]() ![]() |
![]() |
002:00 | 757 | ![]() |
000:40 |
+3 | ![]() |
1315 | ![]() ![]() ![]() ![]() |
![]() |
002:20 | 795 | ![]() |
000:45 |
+4 | ![]() |
1486 | ![]() ![]() ![]() ![]() |
![]() |
002:40 | 835 | ![]() |
000:50 |
Total Materials
|
Morbid Target Pants A
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
1968 | ![]() ![]() ![]() ![]() ![]() |
![]() |
003:00 | 687 | ![]() |
001:00 |
+1 | ![]() |
2125 | ![]() ![]() ![]() ![]() ![]() |
![]() |
004:00 | 721 | ![]() |
001:10 |
+2 | ![]() |
2295 | ![]() ![]() ![]() ![]() ![]() |
![]() |
005:00 | 757 | ![]() |
001:20 |
+3 | ![]() |
2479 | ![]() ![]() ![]() ![]() ![]() |
![]() |
006:00 | 795 | ![]() |
001:30 |
+4 | ![]() |
2677 | ![]() ![]() ![]() ![]() ![]() |
![]() |
007:00 | 835 | ![]() |
001:40 |
Total Materials
|
Morbid Target Pants A Uncapped
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
+5 | ![]() |
2752 | ![]() |
![]() |
003:00 | 3435 | ![]() |
002:00 |
+6 | ![]() |
2834 | ![]() |
![]() |
004:00 | 3503 | ![]() |
002:05 |
+7 | ![]() |
2919 | ![]() |
![]() |
005:00 | 3573 | ![]() |
002:10 |
+8 | ![]() |
3007 | ![]() |
![]() |
006:00 | 3645 | ![]() |
002:15 |
+9 | ![]() |
3097 | ![]() ![]() ![]() |
![]() |
007:00 | 3718 | ![]() |
002:20 |
+10 | ![]() |
3190 | ![]() ![]() ![]() |
![]() |
008:00 | 3792 | ![]() |
002:25 |
+11 | ![]() |
3286 | ![]() ![]() ![]() |
![]() |
009:00 | 3868 | ![]() |
002:30 |
+12 | ![]() |
3384 | ![]() ![]() ![]() ![]() |
![]() |
010:00 | 3945 | ![]() |
002:35 |
+13 | ![]() |
3486 | ![]() ![]() ![]() ![]() |
![]() |
011:00 | 4024 | ![]() |
002:40 |
+14 | ![]() |
3590 | ![]() ![]() ![]() ![]() ![]() |
![]() |
012:00 | 4105 | ![]() |
002:45 |
+15 | ![]() |
3698 | ![]() ![]() ![]() ![]() ![]() |
![]() |
013:00 | 4187 | ![]() |
002:50 |
+16 | ![]() |
3809 | ![]() ![]() ![]() ![]() ![]() |
![]() |
014:00 | 4270 | ![]() |
002:55 |
+17 | ![]() |
3923 | ![]() ![]() ![]() ![]() ![]() |
![]() |
015:00 | 4356 | ![]() |
003:00 |
+18 | ![]() |
4041 | ![]() ![]() ![]() ![]() ![]() |
![]() |
016:00 | 4443 | ![]() |
003:05 |
+19 | ![]() |
4162 | ![]() ![]() ![]() ![]() ![]() |
![]() |
017:00 | 4532 | ![]() |
003:10 |
Total Materials
|
Blueprint Locations
- Hard Target Pants
- Blueprint may be found in
Lost Bags when in rotation.
- Sold in the Hernia for a week, once every 5 weeks, for
24.
- Blueprints change each Thursday. Blueprints shown are the same for every player.
- Previously available during these seasons:
- Season 10: 01/06/2020 - 03/30/2020
- Season 11: 03/30/2020 - 06/29/2020
- Season 20: 06/27/2022 - 09/26/2022
- Season 21: 09/26/2022 - 01/16/2023
- Blueprint may be found in