Bowling Stomper | |
---|---|
Rage Move | Strike Bomb — Launch an exploding bowling ball. |
Guard Power | B |
Stamina | B |
Rage Cost | 1 |
Faction | M.I.L.K. |
Bowling Balls are a weapons in Let It Die. Other variants include the TDM Bowling Ball.
Decal | Effect |
---|---|
Pro Bowler ★★★★ Special Strengthening Bowling Ball + Blitz Bowler armor bonus. Equip 1 piece: stamina consumption for Dodges -50%. Equip 2: -60%. Equip 3: -70%. Full set: sometimes doubles damage dealt by Triple Strike. | |
Bowling Addict ★★★★ Special Strengthening Attack Power +30% for Bowling Balls. |
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
Bowling Stomper
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
241 | ![]() ![]() ![]() |
![]() |
000:10 | 1400 | ![]() |
000:08 |
+1 | ![]() |
279 | ![]() ![]() ![]() |
![]() |
000:15 | 1470 | ![]() |
000:10 |
+2 | ![]() |
324 | ![]() ![]() ![]() |
![]() |
000:20 | 1543 | ![]() |
000:12 |
+3 | ![]() |
376 | ![]() ![]() ![]() ![]() |
![]() |
000:25 | 1620 | ![]() |
000:14 |
+4 | ![]() |
436 | ![]() ![]() ![]() ![]() |
![]() |
000:30 | 1701 | ![]() |
000:16 |
Damage Type
Total Materials
|
Bowling Stomper A
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
690 | ![]() ![]() ![]() ![]() |
![]() |
001:20 | 1400 | ![]() |
000:30 |
+1 | ![]() |
717 | ![]() ![]() ![]() ![]() |
![]() |
001:40 | 1470 | ![]() |
000:35 |
+2 | ![]() |
746 | ![]() ![]() ![]() ![]() |
![]() |
002:00 | 1543 | ![]() |
000:40 |
+3 | ![]() |
776 | ![]() ![]() ![]() ![]() |
![]() |
002:20 | 1620 | ![]() |
000:45 |
+4 | ![]() |
807 | ![]() ![]() ![]() ![]() |
![]() |
002:40 | 1701 | ![]() |
000:50 |
Damage Type
Total Materials
|
Bowling Crusher
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
905 | ![]() ![]() ![]() |
![]() |
001:20 | 1400 | ![]() |
000:30 |
+1 | ![]() |
932 | ![]() ![]() ![]() |
![]() |
001:40 | 1470 | ![]() |
000:35 |
+2 | ![]() |
960 | ![]() ![]() ![]() |
![]() |
002:00 | 1543 | ![]() |
000:40 |
+3 | ![]() |
988 | ![]() ![]() ![]() ![]() |
![]() |
002:20 | 1620 | ![]() |
000:45 |
+4 | ![]() |
1018 | ![]() ![]() ![]() ![]() |
![]() |
002:40 | 1701 | ![]() |
000:50 |
Damage Type
Total Materials
|
Bowling Crusher A
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
3338 | ![]() ![]() ![]() |
![]() |
003:00 | 1400 | ![]() |
001:00 |
+1 | ![]() |
3504 | ![]() ![]() ![]() ![]() |
![]() |
004:00 | 1470 | ![]() |
001:10 |
+2 | ![]() |
3680 | ![]() ![]() ![]() ![]() |
![]() |
005:00 | 1543 | ![]() |
001:20 |
+3 | ![]() |
3864 | ![]() ![]() ![]() ![]() |
![]() |
006:00 | 1620 | ![]() |
001:30 |
+4 | ![]() |
4057 | ![]() ![]() ![]() ![]() |
![]() |
007:00 | 1701 | ![]() |
001:40 |
Damage Type
Total Materials
|
Bowling Crusher A Uncapped
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
+5 | ![]() |
4173 | ![]() |
![]() |
003:00 | 7000 | ![]() |
002:00 |
+6 | ![]() |
4298 | ![]() |
![]() |
004:00 | 7140 | ![]() |
002:05 |
+7 | ![]() |
4427 | ![]() |
![]() |
005:00 | 7282 | ![]() |
002:10 |
+8 | ![]() |
4559 | ![]() ![]() ![]() |
![]() |
006:00 | 7428 | ![]() |
002:15 |
+9 | ![]() |
4696 | ![]() ![]() ![]() |
![]() |
007:00 | 7577 | ![]() |
002:20 |
+10 | ![]() |
4837 | ![]() ![]() ![]() |
![]() |
008:00 | 7728 | ![]() |
002:25 |
+11 | ![]() |
4982 | ![]() ![]() ![]() |
![]() |
009:00 | 7883 | ![]() |
002:30 |
+12 | ![]() |
5132 | ![]() ![]() ![]() ![]() ![]() |
![]() |
010:00 | 8040 | ![]() |
002:35 |
+13 | ![]() |
5286 | ![]() ![]() ![]() ![]() ![]() |
![]() |
011:00 | 8201 | ![]() |
002:40 |
+14 | ![]() |
5444 | ![]() ![]() ![]() ![]() ![]() |
![]() |
012:00 | 8365 | ![]() |
002:45 |
+15 | ![]() |
5608 | ![]() ![]() ![]() ![]() ![]() |
![]() |
013:00 | 8532 | ![]() |
002:50 |
+16 | ![]() |
5776 | ![]() ![]() ![]() ![]() ![]() |
![]() |
014:00 | 8703 | ![]() |
002:55 |
+17 | ![]() |
5949 | ![]() ![]() ![]() ![]() ![]() |
![]() |
015:00 | 8877 | ![]() |
003:00 |
+18 | ![]() |
6128 | ![]() ![]() ![]() ![]() ![]() |
![]() |
016:00 | 9055 | ![]() |
003:05 |
+19 | ![]() |
6312 | ![]() ![]() ![]() ![]() ![]() |
![]() |
017:00 | 9236 | ![]() |
003:10 |
Damage Type
Total Materials
|
Blueprint Locations
- Bowling Stomper
- Has an obtainable Blueprint on Floors 21-30.
Notes
- When uncapped, this weapon has a degradation rate of 35%. This means that it will lose up to 35% of its attack value from durability loss.
Mastery Levels
Rank 20 Bonus Summary
- Attack Power increased by 61%.
- Rage Move Power increased by 45%.
- Stamina Consumption reduced by 30%.
- EXP and Kill Coins from Goretastic Attacks increased by 30%.
- Turkey - L2 or R2 at combo level 3.
- Gutterbuster - L1 or R1.