Fists
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Fists | |
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Rage Move | Superman Punch — Throw a punch several times more powerful than usual. |
Guard Power | C |
Stamina | A |
Rage Cost | 1 |
Faction | None |
Fists are a category of weapons in Let it Die. Your own bare hands are the only weapon in the Fists category. They're fairly quick, scale heavily with Mastery, and cannot lose durability. However, they require an excessive amount of ABP to rank up and can be tough to use due to their short range and low damage. Their best use is in saving the durability on your stronger weapons; fists tend to do fine against weaker enemies, and their Rage Move can be used to knock down tough enemies without the normal Rage Move durability cost.
Decal | Effect |
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Wrestlemaniac ★★★★ Special Strengthening Fists + Killer Wrestler armor bonus. Equip 1 piece: speed of stamina consumption during Dash and stamina consumption for Dodge -30%. Equip 2: -40%. Equip 3: -50%. Full set: adds knockback and AoE effect to dropkicks. |
Fists
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
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Base | 10 | ![]() |
1400 | ![]() |
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Damage Type |
Notes
- Mastery Rank 20 fists will do similar damage per hit as a Mastery 0 weapon with 36 attack, or a Mastery 20 weapon with 22 attack.
- The only factionless item left in the game after the Ver.4.0 update gave factions to every other factionless item.
Mastery Levels
Rank 20 Bonus Summary
- Attack Power increased by 355%.
- Rage Move Power increased by 45%.
- Stamina Consumption reduced by 30%.
- EXP and Kill Coins from Goretastic Attacks increased by 30%.
- L1/R1 Move: Hammer Punch. This is a slow but heavy-hitting overhead attack.
- Block +: Blocking with your fists can now guard against weapons and bullets.