![KAMAS-WoT Assault Rifle01 4.png](/images/thumb/8/84/KAMAS-WoT_Assault_Rifle01_4.png/256px-KAMAS-WoT_Assault_Rifle01_4.png)
KAMAS-WoT Assault Rifle
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KAMAS-WoT Assault Rifle | |
---|---|
Rage Move | Grenade Shot — Fire a grenade. |
Guard Power | C |
Ammo | 30/ 210 (WoT) 30/ 1170 (WoT Uncap) |
Rage Cost | 1 |
Faction | War Ensemble |
The KAMAS-WoT Assault Rifle is an alternate weapon blueprint obtained as a drop from WarDogs Haters as part of the World of Tanks Collab event.
Decal | Effect |
---|---|
Trigger Happy ★★★★ Special Strengthening Assault Rifle + Assaultforce armor bonus. When using Normal Attacks, 1 piece of armor: 20% chance of no durability or ammo loss. 2 pieces: 40%, and 3 pieces: 60%. Full set: +15% Assault Rifle Attack Power when HP is full. | |
Assault Rifle Addict ★★★★ Special Strengthening Attack Power +30% for Assault Rifles. |
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
KAMAS-WoT Assault Rifle01
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | 30 | ![]() |
000:01 | 1400 | ![]() |
000:01 | ||
+1 | ![]() |
36 | ![]() |
000:03 | 1470 | ![]() |
000:02 | |
+2 | ![]() |
43 | ![]() |
000:05 | 1543 | ![]() |
000:03 | |
+3 | ![]() |
53 | ![]() |
000:07 | 1620 | ![]() |
000:04 | |
+4 | ![]() |
64 | ![]() |
000:09 | 1701 | ![]() |
000:05 | |
Damage Type
Total Materials
|
KAMAS-WoT Assault Rifle02
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
113 | ![]() |
![]() |
000:30 | 1400 | ![]() |
000:18 |
+1 | ![]() |
123 | ![]() |
![]() |
000:40 | 1470 | ![]() |
000:20 |
+2 | ![]() |
134 | ![]() |
![]() |
000:50 | 1543 | ![]() |
000:22 |
+3 | ![]() |
146 | ![]() |
![]() |
001:00 | 1620 | ![]() |
000:24 |
+4 | ![]() |
159 | ![]() |
![]() |
001:10 | 1701 | ![]() |
000:26 |
Damage Type
Total Materials
|
KAMAS-WoT Assault Rifle03
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
322 | ![]() ![]() |
![]() |
001:20 | 1400 | ![]() |
000:30 |
+1 | ![]() |
338 | ![]() ![]() |
![]() |
001:40 | 1470 | ![]() |
000:35 |
+2 | ![]() |
355 | ![]() ![]() |
![]() |
002:00 | 1543 | ![]() |
000:40 |
+3 | ![]() |
372 | ![]() ![]() ![]() |
![]() |
002:20 | 1620 | ![]() |
000:45 |
+4 | ![]() |
391 | ![]() ![]() ![]() |
![]() |
002:40 | 1701 | ![]() |
000:50 |
Damage Type
Total Materials
|
KAMAS-WoT Assault Rifle04
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
1970 | ![]() ![]() ![]() |
![]() |
003:00 | 1400 | ![]() |
001:00 |
+1 | ![]() |
2068 | ![]() ![]() ![]() |
![]() |
004:00 | 1470 | ![]() |
001:10 |
+2 | ![]() |
2171 | ![]() ![]() ![]() ![]() ![]() |
![]() |
005:00 | 1543 | ![]() |
001:20 |
+3 | ![]() |
2280 | ![]() ![]() ![]() ![]() ![]() |
![]() |
006:00 | 1620 | ![]() |
001:30 |
+4 | ![]() |
2394 | ![]() ![]() ![]() ![]() ![]() |
![]() |
007:00 | 1701 | ![]() |
001:40 |
Damage Type
Total Materials
|
KAMAS-WoT Assault Rifle04 Uncapped
Blueprint Locations
- KAMAS-WoT Assault Rifle01
- Blueprint could be obtained as a drop from WarDogs Haters during the World of Tanks collaboration.
Notes
- The Assault Rifle SP Suffers from the 100% damage loss durability issue (e.g. if max attack is 322, it will have 161 attack at 50% durability). It's best used as a defense or expedition weapon, since it loses too much attack for normal use.
- The Assault Rifle combined with a Stingshroom can easily take out Coen of an appropriate level, especially if combined with a Shooter Class Fighter.
- Also you can use the Assault Rifle Addict to add in some extra firepower for an combination.
Mastery Levels
Rank 20 Bonus Summary
- Attack Power increased by 61%.
- Rage Move Power increased by 45%.
- Stamina Consumption reduced by 30%.
- EXP and Kill Coins from Goretastic Attacks increased by 30%.
- Full Auto: Assault Rifles are no longer limited to burst-fire mode. They can fire continuously, for as long as the trigger is held and there are bullets loaded.
- L1/R1 Move: Assault Smash. This is a weak melee attack that consumes durability if it hits.
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- Weapons
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