Combat Diver Head
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Combat Diver Head | |||||||||||||
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Faction | War Ensemble |
Head Armor piece of the Combat Diver Set.
Available now until the end of Season 28 (Sep 2024). Once a new TDM Battle Rush Season begins, certain blueprints are rotated back in as
Lost Bag rewards. TDM Seasons start every 3 months, with new blueprints remaining available for 6 months. Aside from TDM, Lost Bag blueprints are also obtainable in the Hernia for
Death Metals as part of a 5-week rotation, changing each Thursday.
Was previously available during Seasons 7/8 (Apr - Sep 2019) and Seasons 17/18 (Oct 2021 - Mar 2022).
Decal | Effect |
---|---|
Human Power Plant ★★★★ Special Strengthening Stun Rod + Combat Diver Armor bonus. Equip 1 piece: Rage Gauge fills +40% faster. Equip 2: +70%. Equip 3: +100%. Full set: Reduces Stun Rod Rage Move cost by 1. |
Combat Diver Head
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
98 | ![]() ![]() ![]() ![]() |
![]() |
000:10 | 500 | ![]() |
000:08 |
+1 | ![]() |
113 | ![]() ![]() ![]() ![]() |
![]() |
000:15 | 525 | ![]() |
000:10 |
+2 | ![]() |
131 | ![]() ![]() ![]() ![]() |
![]() |
000:20 | 551 | ![]() |
000:12 |
+3 | ![]() |
152 | ![]() ![]() ![]() ![]() |
![]() |
000:25 | 578 | ![]() |
000:14 |
+4 | ![]() |
177 | ![]() ![]() ![]() ![]() |
![]() |
000:30 | 607 | ![]() |
000:16 |
Total Materials
|
Combat Diver Head E
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
281 | ![]() ![]() ![]() |
![]() |
001:20 | 500 | ![]() |
000:30 |
+1 | ![]() |
300 | ![]() ![]() ![]() |
![]() |
001:40 | 525 | ![]() |
000:35 |
+2 | ![]() |
321 | ![]() ![]() ![]() |
![]() |
002:00 | 551 | ![]() |
000:40 |
+3 | ![]() |
344 | ![]() ![]() ![]() |
![]() |
002:20 | 578 | ![]() |
000:45 |
+4 | ![]() |
368 | ![]() ![]() ![]() ![]() |
![]() |
002:40 | 607 | ![]() |
000:50 |
Total Materials
|
Storm Diver Head
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
369 | ![]() ![]() ![]() |
![]() |
001:20 | 500 | ![]() |
000:30 |
+1 | ![]() |
416 | ![]() ![]() ![]() |
![]() |
001:40 | 525 | ![]() |
000:35 |
+2 | ![]() |
471 | ![]() ![]() ![]() |
![]() |
002:00 | 551 | ![]() |
000:40 |
+3 | ![]() |
532 | ![]() ![]() ![]() ![]() |
![]() |
002:20 | 578 | ![]() |
000:45 |
+4 | ![]() |
601 | ![]() ![]() ![]() ![]() |
![]() |
002:40 | 607 | ![]() |
000:50 |
Total Materials
|
Storm Diver Head E
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
796 | ![]() ![]() ![]() ![]() |
![]() |
003:00 | 500 | ![]() |
001:00 |
+1 | ![]() |
859 | ![]() ![]() ![]() ![]() |
![]() |
004:00 | 525 | ![]() |
001:10 |
+2 | ![]() |
928 | ![]() ![]() ![]() ![]() |
![]() |
005:00 | 551 | ![]() |
001:20 |
+3 | ![]() |
1002 | ![]() ![]() ![]() ![]() ![]() |
![]() |
006:00 | 578 | ![]() |
001:30 |
+4 | ![]() |
1082 | ![]() ![]() ![]() ![]() ![]() |
![]() |
007:00 | 607 | ![]() |
001:40 |
Total Materials
|
Storm Diver Head E Uncapped
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
+5 | ![]() |
1114 | ![]() |
![]() |
003:00 | 2500 | ![]() |
002:00 |
+6 | ![]() |
1147 | ![]() |
![]() |
004:00 | 2550 | ![]() |
002:05 |
+7 | ![]() |
1181 | ![]() |
![]() |
005:00 | 2601 | ![]() |
002:10 |
+8 | ![]() |
1217 | ![]() |
![]() |
006:00 | 2653 | ![]() |
002:15 |
+9 | ![]() |
1253 | ![]() ![]() ![]() |
![]() |
007:00 | 2706 | ![]() |
002:20 |
+10 | ![]() |
1291 | ![]() ![]() ![]() |
![]() |
008:00 | 2760 | ![]() |
002:25 |
+11 | ![]() |
1330 | ![]() ![]() ![]() |
![]() |
009:00 | 2815 | ![]() |
002:30 |
+12 | ![]() |
1370 | ![]() ![]() ![]() |
![]() |
010:00 | 2871 | ![]() |
002:35 |
+13 | ![]() |
1411 | ![]() ![]() ![]() |
![]() |
011:00 | 2929 | ![]() |
002:40 |
+14 | ![]() |
1453 | ![]() ![]() ![]() ![]() |
![]() |
012:00 | 2987 | ![]() |
002:45 |
+15 | ![]() |
1497 | ![]() ![]() ![]() ![]() |
![]() |
013:00 | 3047 | ![]() |
002:50 |
+16 | ![]() |
1542 | ![]() ![]() ![]() ![]() |
![]() |
014:00 | 3108 | ![]() |
002:55 |
+17 | ![]() |
1588 | ![]() ![]() ![]() ![]() ![]() |
![]() |
015:00 | 3170 | ![]() |
003:00 |
+18 | ![]() |
1635 | ![]() ![]() ![]() ![]() ![]() |
![]() |
016:00 | 3234 | ![]() |
003:05 |
+19 | ![]() |
1685 | ![]() ![]() ![]() ![]() ![]() |
![]() |
017:00 | 3298 | ![]() |
003:10 |
Total Materials
|
Blueprint Locations
- Combat Diver Head
- Blueprint may be found in
Lost Bags when in rotation.
- Sold in the Hernia for a week, once every 5 weeks, for
24.
- Blueprints change each Thursday. Blueprints shown are the same for every player.
- Previously available during these seasons:
- Season 7: 04/01/2019 - 07/01/2019
- Season 8: 07/01/2019 - 09/30/2019
- Season 17: 09/27/2021 - 01/17/2022
- Season 18: 01/17/2022 - 03/28/2022
- Season 27: 03/25/2024 - 06/24/2024
- Season 28: 06/24/2024 - 09/30/2024
- Blueprint may be found in
Categories:
- Pages using Tabber parser tag
- Head Armor
- War Ensemble