Stun Rod

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Stun Rod
Stun Rod Set 1.png
Stun Rod Set 2.png
Stun Rod Set 3.png
Stun Rod Set 4.png
Rage Move Thunder Dome — Generate a dome-shaped thunder attack with the user at the centre.
Guard Power C
Stamina B
Rage Cost 3
Faction War Ensemble

Stun Rods are weapons in Let it Die. This weapon has very short range and no combo ability. It has the ability to imbue an added electrical charge once you get the Mastery Rank up and can be charged up to 3 times to increase damage. It seems to be very brittle and loses durability extremely fast when compared to other weapons with the same rating.

The Blueprint drops from the Charger Hater who wields it.

Decal Effect
Human Power Plant ★★★★
Special Strengthening
Stun Rod + Combat Diver Armor bonus.
Equip 1 piece: Rage Gauge fills +40% faster. Equip 2: +70%. Equip 3: +100%.
Full set: Reduces Stun Rod Rage Move cost by 1.
Stun Rod Addict ★★★★
Special Strengthening
Attack Power +30% for Stun Rods.

NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.

Stun Rod

Stun Rod 4.png Stun Rod ★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base VIT.png VIT 18 80 Iron2.png Wire Mountain x1, Copper2.png Piece of Broken Copperware x2,
WE Green.png War Ensemble Green Metal x1, SkillB.png Bronze Skillshroom x2
SPL.png 500 000:01 1400 KC.png 5200 000:01
+1 VIT.png VIT 18 86 Iron2.png Wire Mountain x1, Copper2.png Piece of Broken Copperware x2,
WE Green.png War Ensemble Green Metal x1, SkillB.png Bronze Skillshroom x2
SPL.png 775 000:03 1470 KC.png 5460 000:02
+2 VIT.png VIT 18 93 Iron2.png Wire Mountain x1, Copper2.png Piece of Broken Copperware x3,
WE Green.png War Ensemble Green Metal x1, SkillB.png Bronze Skillshroom x2
SPL.png 1201 000:05 1543 KC.png 5733 000:03
+3 VIT.png VIT 19 100 Iron2.png Wire Mountain x1, Copper2.png Piece of Broken Copperware x4,
WE Green.png War Ensemble Green Metal x1, SkillB.png Bronze Skillshroom x2
SPL.png 1861 000:07 1620 KC.png 6019 000:04
+4 VIT.png VIT 19 108 Iron2.png Wire Mountain x1, Copper2.png Piece of Broken Copperware x5,
WE Green.png War Ensemble Green Metal x1, SkillB.png Bronze Skillshroom x2
SPL.png 2886 000:09 1701 KC.png 6320 000:05
Damage Type
  • 30% Blunt.png Blunt
  • 70% Electric.png Electric

Total Materials

Stun Rod E

Stun Rod E 4.png Stun Rod E ★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base VIT.png VIT 41 205 SkillS.png Silver Skillshroom x1, Aluminum3.png Aluminum Engine Part x2, Copper3.png Copper Wire Mountain x1, Tuber2.png Bullet Metal x1,
WE Black.png War Ensemble Black Metal x1
SPL.png 8000 000:30 1400 KC.png 9720 000:18
+1 VIT.png VIT 41 221 SkillS.png Silver Skillshroom x1, Aluminum3.png Aluminum Engine Part x2, Copper3.png Copper Wire Mountain x1, Tuber2.png Bullet Metal x1,
WE Black.png War Ensemble Black Metal x1
SPL.png 8400 000:40 1470 KC.png 10206 000:20
+2 VIT.png VIT 42 239 SkillS.png Silver Skillshroom x2, Aluminum3.png Aluminum Engine Part x2, Copper3.png Copper Wire Mountain x1, Tuber2.png Bullet Metal x1,
WE Black.png War Ensemble Black Metal x1
SPL.png 8820 000:50 1543 KC.png 10716 000:22
+3 VIT.png VIT 43 258 SkillS.png Silver Skillshroom x3, Aluminum3.png Aluminum Engine Part x2, Copper3.png Copper Wire Mountain x1, Tuber2.png Bullet Metal x2,
WE Black.png War Ensemble Black Metal x1
SPL.png 9261 001:00 1620 KC.png 11252 000:24
+4 VIT.png VIT 44 278 SkillS.png Silver Skillshroom x4, Aluminum3.png Aluminum Engine Part x2, Copper3.png Copper Wire Mountain x1, Tuber2.png Bullet Metal x3,
WE Black.png War Ensemble Black Metal x1
SPL.png 9724 001:10 1701 KC.png 11814 000:26
Damage Type
  • 50% Blunt.png Blunt
  • 50% Electric.png Electric

Total Materials

Stun Master

Stun Master 4.png Stun Master ★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base VIT.png VIT 60 583 SkillG.png Golden Skillshroom x2, Aluminum4.png Pure Aluminum x1, Copper4.png Pure Copper x2, WE Red.png War Ensemble Red Metal x1,
DOD Black.png D.O.D. ARMS Black Metal x1
SPL.png 25000 001:20 1400 KC.png 11990 000:30
+1 VIT.png VIT 61 623 SkillG.png Golden Skillshroom x2, Aluminum4.png Pure Aluminum x1, Copper4.png Pure Copper x2, WE Red.png War Ensemble Red Metal x1,
DOD Black.png D.O.D. ARMS Black Metal x1
SPL.png 26250 001:40 1470 KC.png 12589 000:35
+2 VIT.png VIT 62 667 SkillG.png Golden Skillshroom x2, Aluminum4.png Pure Aluminum x1, Copper4.png Pure Copper x2, WE Red.png War Ensemble Red Metal x2,
DOD Black.png D.O.D. ARMS Black Metal x1
SPL.png 27562 002:00 1543 KC.png 13218 000:40
+3 VIT.png VIT 63 714 SkillG.png Golden Skillshroom x3, Aluminum4.png Pure Aluminum x1, Copper4.png Pure Copper x2, WE Red.png War Ensemble Red Metal x3,
DOD Black.png D.O.D. ARMS Black Metal x1
SPL.png 28940 002:20 1620 KC.png 13879 000:45
+4 VIT.png VIT 64 764 SkillG.png Golden Skillshroom x4, Aluminum4.png Pure Aluminum x1, Copper4.png Pure Copper x2, WE Red.png War Ensemble Red Metal x4,
DOD Black.png D.O.D. ARMS Black Metal x1
SPL.png 30387 002:40 1701 KC.png 14573 000:50
Damage Type
  • 50% Blunt.png Blunt
  • 50% Electric.png Electric

Total Materials

Stun Master E

Stun Master E 4.png Stun Master E ★★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base VIT.png VIT 78 1618 SkillG.png Golden Skillshroom x2, Aluminum5.png Aluminum Alloy 7075 x4, SkillS.png Silver Skillshroom x2, Copper6.png Beryllium Copper x3 SPL.png 79000 003:00 1400 KC.png 16520 001:00
+1 VIT.png VIT 79 1698 SkillG.png Golden Skillshroom x2, Aluminum5.png Aluminum Alloy 7075 x4, SkillS.png Silver Skillshroom x2, Copper6.png Beryllium Copper x3 SPL.png 82950 004:00 1470 KC.png 17346 001:10
+2 VIT.png VIT 81 1783 SkillG.png Golden Skillshroom x2, Aluminum5.png Aluminum Alloy 7075 x6, SkillS.png Silver Skillshroom x2, Copper6.png Beryllium Copper x3 SPL.png 87097 005:00 1543 KC.png 18213 001:20
+3 VIT.png VIT 82 1873 SkillG.png Golden Skillshroom x2, Aluminum5.png Aluminum Alloy 7075 x8, SkillS.png Silver Skillshroom x2,
DOD Purple.png D.O.D. ARMS Purple Metal x1, Copper6.png Beryllium Copper x4
SPL.png 91452 006:00 1620 KC.png 19123 001:30
+4 VIT.png VIT 84 1966 SkillG.png Golden Skillshroom x2, Aluminum5.png Aluminum Alloy 7075 x10, SkillS.png Silver Skillshroom x2,
DOD Purple.png D.O.D. ARMS Purple Metal x2, Copper6.png Beryllium Copper x5
SPL.png 96024 007:00 1701 KC.png 20080 001:40
Damage Type
  • 50% Blunt.png Blunt
  • 50% Electric.png Electric

Total Materials

Stun Master E Uncapped

Stun Master E Uncapped 19.png Stun Master E ★★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
+5 VIT.png VIT 86 2023 Copper6.png Beryllium Copper x2 SPL.png 100825 003:00 7000 KC.png 49560 002:00
+6 VIT.png VIT 87 2083 Copper6.png Beryllium Copper x2 SPL.png 101833 004:00 7140 KC.png 50551 002:05
+7 VIT.png VIT 89 2146 Copper6.png Beryllium Copper x2 SPL.png 102851 005:00 7282 KC.png 51562 002:10
+8 VIT.png VIT 91 2210 Wood7.png Black Coal x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 103880 006:00 7428 KC.png 52593 002:15
+9 VIT.png VIT 93 2276 Wood7.png Black Coal x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 104918 007:00 7577 KC.png 53645 002:20
+10 VIT.png VIT 94 2345 Wood7.png Black Coal x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 105968 008:00 7728 KC.png 54718 002:25
+11 VIT.png VIT 96 2415 Wood7.png Black Coal x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 107027 009:00 7883 KC.png 55812 002:30
+12 VIT.png VIT 98 2488 Wood7.png Black Coal x2, Oil8.png Fatback x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 108098 010:00 8040 KC.png 56928 002:35
+13 VIT.png VIT 100 2562 Wood7.png Black Coal x2, Oil8.png Fatback x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 109179 011:00 8201 KC.png 58067 002:40
+14 VIT.png VIT 102 2639 Wood7.png Black Coal x2, Oil8.png Fatback x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 110270 012:00 8365 KC.png 59228 002:45
+15 VIT.png VIT 104 2718 Wood7.png Black Coal x2, Oil8.png Fatback x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 111373 013:00 8532 KC.png 60413 002:50
+16 VIT.png VIT 106 2800 Wood7.png Black Coal x3, Oil8.png Fatback x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 112487 014:00 8703 KC.png 61621 002:55
+17 VIT.png VIT 109 2884 Wood7.png Black Coal x3, Oil8.png Fatback x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 113612 015:00 8877 KC.png 62854 003:00
+18 VIT.png VIT 111 2970 Wood7.png Black Coal x3, Oil8.png Fatback x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 114748 016:00 9055 KC.png 64111 003:05
+19 VIT.png VIT 113 3059 Wood7.png Black Coal x3, Oil8.png Fatback x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 115895 017:00 9236 KC.png 65393 003:10
Damage Type
  • 50% Blunt.png Blunt
  • 50% Electric.png Electric

Total Materials

Blueprint Locations

  • Stun Rod
    • Drops from the Blitz Bowler/Stun Rod Charger (A hater named "YTYM@CHARGERS") who may be found between 21-30F.
      May not always appear; Charger rotations change each Thursday.

Notes

  • Has very low durability. Do not rely on this weapon to last very long.
  • Has very short range and no combo ability. Use cautiously against enemies with longer reaching or faster weapons.
  • Can be charged up to 3 times after obtaining the skill at Mastery 10. Missing your attack or being hit will cause the charge to disappear and you need to recharge if you want the attack bonus.
  • The Rage Move surrounds yourself in a dome of electricity similar to a thrown Shockshroom but no damage dealt to you. Can be used to take out a group or swarm of enemies if you activate the dome in time.

Mastery Levels

Meijin Tip
Meijin scrapbook.png Wait for the Shock!

A Stun Rod weapon. So, where does the name come from? Normal attacks don't stun enemies, and the Rage Move is overkill. Wait until you up the Master Level, though, and you can charge and hurl electricity at enemies for that shock factor!

Level ABP Bonus Effect
1 0 Starting Rank.
2 5 MAtk.png Atk Power +1 Attack Power increased by 5%.
3 100 MAtk.png Atk Power +2 Attack Power increased by 10%.
4 200 MRage.png Rage Move +1 Rage Move Power increased by 10%.
5 300 MStamina.png Stamina Loss -1 Stamina Consumption reduced by 10%.
6 400 MSkill.png Atk 1: Skill Unlocked New Move! Electric Charge - charge with L1 or R1.
7 550 MAtk.png Atk Power +3 Attack Power increased by 17%.
8 700 MGore.png Gore Bonus 1 Goretastic Attack EXP increased by 10%.
9 850 MAtk.png Atk Power +4 Attack Power increased by 24%.
10 1050 MSkill.png Atk 2: Skill Unlocked New Move! Human Power Plant
You can now charge up to three times.
11 1250 MRage.png Rage Move +2 Rage Move Power increased by 25%.
12 1450 MAtk.png Atk Power +5 Attack Power increased by 31%.
13 1700 MGore.png Gore Bonus 2 Goretastic Attack EXP increased by 30%.
14 1950 MStamina.png Stamina Loss -2 Stamina Consumption reduced by 20%.
15 2200 MAtk.png Atk Power +5 Attack Power increased by 41%.
16 2500 MGore.png Gore Bonus 3 Kill Coins from Goretastic Attacks increased by 30%.
17 2800 MStamina.png Stamina Loss -3 Stamina Consumption Reduced by 30%.
18 3100 MRage.png Rage Move +3 Rage Move Power increased by 45%.
19 3450 MAtk.png Atk Power +7 Attack Power increased by 51%.
20 3800 MAtk.png Atk Power +8 Attack Power increased by 61%.

Rank 20 Bonus Summary

  • Attack Power increased by 61%.
  • Rage Move Power increased by 45%.
  • Stamina Consumption reduced by 30%.
  • EXP and Kill Coins from Goretastic Attacks increased by 30%.
  • L1/R1 Move: Electric Charge. This move lets you add an electrical charge to your next attack.
  • Combo Extension: Human Power Plant. Allows you to use the Electric Charge ability three times to power up your next attack.