Assault Force Body G1 | |||||||||||||
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Faction | War Ensemble |
Assault Force Body G1 | |||||||||||||
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Faction | War Ensemble |
Assault Force Body G2 | |||||||||||||
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Faction | War Ensemble |
Assault Master Body G | |||||||||||||
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Faction | War Ensemble |
Body Armor piece of the Assault Force G Set. The Event variant of the normal Assault Force Body.
Decal | Effect |
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Trigger Happy ★★★★ Special Strengthening Assault Rifle + Assaultforce armor bonus. When using Normal Attacks, 1 piece of armor: 20% chance of no durability or ammo loss. 2 pieces: 40%, and 3 pieces: 60%. Full set: +15% Assault Rifle Attack Power when HP is full. |
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
111 | ![]() |
![]() |
000:01 | 1225 | ![]() |
000:01 |
+1 | ![]() |
126 | ![]() |
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000:03 | 1286 | ![]() |
000:02 |
+2 | ![]() |
144 | ![]() |
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000:05 | 1350 | ![]() |
000:03 |
+3 | ![]() |
164 | ![]() |
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000:07 | 1418 | ![]() |
000:04 |
+4 | ![]() |
187 | ![]() |
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000:09 | 1488 | ![]() |
000:05 |
Total Materials
|
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
284 | ![]() |
000:30 | 1225 | ![]() |
000:18 | |
+1 | ![]() |
329 | ![]() |
000:40 | 1286 | ![]() |
000:20 | |
+2 | ![]() |
382 | ![]() |
000:50 | 1350 | ![]() |
000:22 | |
+3 | ![]() |
443 | ![]() |
001:00 | 1418 | ![]() |
000:24 | |
+4 | ![]() |
514 | ![]() |
001:10 | 1488 | ![]() |
000:26 | |
Total Materials
|
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
807 | ![]() |
001:20 | 1225 | ![]() |
000:30 | |
+1 | ![]() |
952 | ![]() |
001:40 | 1286 | ![]() |
000:35 | |
+2 | ![]() |
1123 | ![]() |
002:00 | 1350 | ![]() |
000:40 | |
+3 | ![]() |
1325 | ![]() |
002:20 | 1418 | ![]() |
000:45 | |
+4 | ![]() |
1564 | ![]() |
002:40 | 1488 | ![]() |
000:50 | |
Total Materials
|
Level | Required | DEF | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
+5 | ![]() |
2848 | ![]() |
![]() |
003:00 | 6125 | ![]() |
002:00 |
+6 | ![]() |
2933 | ![]() |
![]() |
004:00 | 6247 | ![]() |
002:05 |
+7 | ![]() |
3021 | ![]() |
![]() |
005:00 | 6372 | ![]() |
002:10 |
+8 | ![]() |
3112 | ![]() |
![]() |
006:00 | 6499 | ![]() |
002:15 |
+9 | ![]() |
3205 | ![]() |
![]() |
007:00 | 6629 | ![]() |
002:20 |
+10 | ![]() |
3301 | ![]() |
![]() |
008:00 | 6762 | ![]() |
002:25 |
+11 | ![]() |
3400 | ![]() |
![]() |
009:00 | 6897 | ![]() |
002:30 |
+12 | ![]() |
3502 | ![]() |
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010:00 | 7035 | ![]() |
002:35 |
+13 | ![]() |
3607 | ![]() |
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011:00 | 7176 | ![]() |
002:40 |
+14 | ![]() |
3715 | ![]() |
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012:00 | 7319 | ![]() |
002:45 |
+15 | ![]() |
3827 | ![]() |
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013:00 | 7466 | ![]() |
002:50 |
+16 | ![]() |
3942 | ![]() |
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014:00 | 7615 | ![]() |
002:55 |
+17 | ![]() |
4060 | ![]() |
![]() |
015:00 | 7767 | ![]() |
003:00 |
+18 | ![]() |
4182 | ![]() |
![]() |
016:00 | 7923 | ![]() |
003:05 |
+19 | ![]() |
4307 | ![]() |
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017:00 | 8081 | ![]() |
003:10 |
Total Materials
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