Glinty Magnum
(Redirected from Bronson Magnum E)
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Glinty Magnum | |
---|---|
Rage Move | Mercury Shot — Fire a powerful bullet guaranteed to knock down the enemy. |
Guard Power | C |
Ammo | 6/ 36 6/ 78 (T4) 6/ 414 (Uncap) |
Rage Cost | 2 |
Faction | War Ensemble |
Magnums are weapons in Let it Die. Magnums are like pocket-sized Sniper Rifles, featuring good stopping power and a Mastery-unlocked ability to penetrate Block. They can lock a person in place thanks to a stun that lasts about as long as it takes to fire again. However, Magnums seem to have an odd inaccuracy about them, missing even center mass with the crosshair completely covered.
Variants include the event-exclusive Demon Gun and the very rare Lethal Weapon.
Decal | Effect |
---|---|
Vigilante ★★★★ Special Strengthening Magnum + Iron Eagle armor bonus. Equip 1 piece: max of +10% damage the closer you attack. Equip 2: +20%. Equip 3: 30%. Full set: +100% Magnum Attack Power after dodging. Resets after each attack. Doesn't stack. | |
Magnum Addict ★★★★ Special Strengthening Attack Power +30% for Magnums. |
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
Glinty Magnum
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
30 | ![]() ![]() |
![]() |
000:01 | 1400 | ![]() |
000:01 |
+1 | ![]() |
32 | ![]() ![]() |
![]() |
000:03 | 1470 | ![]() |
000:02 |
+2 | ![]() |
35 | ![]() ![]() |
![]() |
000:05 | 1543 | ![]() |
000:03 |
+3 | ![]() |
38 | ![]() ![]() |
![]() |
000:07 | 1620 | ![]() |
000:04 |
+4 | ![]() |
42 | ![]() ![]() |
![]() |
000:09 | 1701 | ![]() |
000:05 |
Damage Type
Total Materials
|
Glinty Magnum E
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
76 | ![]() ![]() ![]() ![]() |
![]() |
000:10 | 1400 | ![]() |
000:08 |
+1 | ![]() |
82 | ![]() ![]() ![]() ![]() |
![]() |
000:15 | 1470 | ![]() |
000:10 |
+2 | ![]() |
90 | ![]() ![]() ![]() ![]() |
![]() |
000:20 | 1543 | ![]() |
000:12 |
+3 | ![]() |
98 | ![]() ![]() ![]() ![]() |
![]() |
000:25 | 1620 | ![]() |
000:14 |
+4 | ![]() |
107 | ![]() ![]() ![]() ![]() |
![]() |
000:30 | 1701 | ![]() |
000:16 |
Damage Type
Total Materials
|
Bronson Magnum
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
522 | ![]() ![]() ![]() ![]() ![]() |
![]() |
001:20 | 1400 | ![]() |
000:30 |
+1 | ![]() |
548 | ![]() ![]() ![]() ![]() ![]() |
![]() |
001:40 | 1470 | ![]() |
000:35 |
+2 | ![]() |
575 | ![]() ![]() ![]() ![]() ![]() |
![]() |
002:00 | 1543 | ![]() |
000:40 |
+3 | ![]() |
604 | ![]() ![]() ![]() ![]() ![]() |
![]() |
002:20 | 1620 | ![]() |
000:45 |
+4 | ![]() |
634 | ![]() ![]() ![]() ![]() ![]() |
![]() |
002:40 | 1701 | ![]() |
000:50 |
Damage Type
Total Materials
|
Bronson Magnum E
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
2523 | ![]() ![]() ![]() ![]() ![]() |
![]() |
003:00 | 1400 | ![]() |
001:00 |
+1 | ![]() |
2649 | ![]() ![]() ![]() ![]() ![]() |
![]() |
004:00 | 1470 | ![]() |
001:10 |
+2 | ![]() |
2781 | ![]() ![]() ![]() ![]() ![]() |
![]() |
005:00 | 1543 | ![]() |
001:20 |
+3 | ![]() |
2920 | ![]() ![]() ![]() ![]() ![]() |
![]() |
006:00 | 1620 | ![]() |
001:30 |
+4 | ![]() |
3066 | ![]() ![]() ![]() ![]() ![]() |
![]() |
007:00 | 1701 | ![]() |
001:40 |
Damage Type
Total Materials
|
Bronson Magnum E Uncapped
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
+5 | ![]() |
3154 | ![]() |
![]() |
003:00 | 7000 | ![]() |
002:00 |
+6 | ![]() |
3248 | ![]() |
![]() |
004:00 | 7140 | ![]() |
002:05 |
+7 | ![]() |
3346 | ![]() |
![]() |
005:00 | 7282 | ![]() |
002:10 |
+8 | ![]() |
3446 | ![]() ![]() ![]() |
![]() |
006:00 | 7428 | ![]() |
002:15 |
+9 | ![]() |
3549 | ![]() ![]() ![]() |
![]() |
007:00 | 7577 | ![]() |
002:20 |
+10 | ![]() |
3656 | ![]() ![]() ![]() |
![]() |
008:00 | 7728 | ![]() |
002:25 |
+11 | ![]() |
3766 | ![]() ![]() ![]() |
![]() |
009:00 | 7883 | ![]() |
002:30 |
+12 | ![]() |
3879 | ![]() ![]() ![]() ![]() ![]() |
![]() |
010:00 | 8040 | ![]() |
002:35 |
+13 | ![]() |
3995 | ![]() ![]() ![]() ![]() ![]() |
![]() |
011:00 | 8201 | ![]() |
002:40 |
+14 | ![]() |
4115 | ![]() ![]() ![]() ![]() ![]() |
![]() |
012:00 | 8365 | ![]() |
002:45 |
+15 | ![]() |
4238 | ![]() ![]() ![]() ![]() ![]() |
![]() |
013:00 | 8532 | ![]() |
002:50 |
+16 | ![]() |
4365 | ![]() ![]() ![]() ![]() ![]() |
![]() |
014:00 | 8703 | ![]() |
002:55 |
+17 | ![]() |
4496 | ![]() ![]() ![]() ![]() ![]() |
![]() |
015:00 | 8877 | ![]() |
003:00 |
+18 | ![]() |
4631 | ![]() ![]() ![]() ![]() ![]() |
![]() |
016:00 | 9055 | ![]() |
003:05 |
+19 | ![]() |
4770 | ![]() ![]() ![]() ![]() ![]() |
![]() |
017:00 | 9236 | ![]() |
003:10 |
Damage Type
Total Materials
|
Blueprint Locations
- Glinty Magnum
- Has an obtainable Blueprint on Floors 1-10.
Notes
- The magnum is good for breaking armor of higher level haters. Just run away from them, turn and fire, repeat. Once you see their armor break you can then throw a Frongus or Fluffy Shroom. Without armor, they should be easy to take out with a few hits of a good weapon. Don't waste bullets! You can go for headshots with aiming, but it's only recommended to do so at close range due to the magnum's inaccuracy. When shooting point blank at enemies, it is an extremely good idea to hipfire the weapon as the player will "lock on" to an enemy.
- The later upgrades with the Bronson name are a reference to actor Charles Bronson, who starred in the movie Death Wish. It featured him using his own personal .475 Wildley Magnum pistol.
Mastery Levels
Rank 20 Bonus Summary
- Attack Power increased by 61%.
- Rage Move Power increased by 45%.
- Stamina Consumption reduced by 30%.
- EXP and Kill Coins from Goretastic Attacks increased by 30%.
- Bullet +: Enemies cannot guard against bullets.
- L1/R1 Move: Magnum Smash. This is a weak melee attack that consumes durability if it hits.
Categories:
- Pages using Tabber parser tag
- Weapons
- War Ensemble