Demon Gun
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Demon Gun | |
---|---|
Rage Move | Mercury Shot — Fire a powerful bullet guaranteed to knock down the enemy. |
Guard Power | C |
Ammo | 12/ 48 12/ 96 (T4) 12/ 528 (Uncap) |
Rage Cost | 2 |
Degradation | N/A |
Faction | War Ensemble |
The Demon Gun is an event-exclusive alternate Magnum-type weapon. It is no longer available.
Decal | Effect |
---|---|
Vigilante ★★★★ Special Strengthening Magnum + Iron Eagle armor bonus. Equip 1 piece: max of +10% damage the closer you attack. Equip 2: +20%. Equip 3: 30%. Full set: +100% Magnum Attack Power after dodging. Resets after each attack. Doesn't stack. | |
Magnum Addict ★★★★ Special Strengthening Attack Power +30% for Magnums. |
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
Demon Gun 1
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | HP 200 | 30 | Veneer Plank x2 | 5 | 000:01 | 1400 | 3500 | 000:01 |
+1 | HP 204 | 32 | Veneer Plank x2 | 7 | 000:03 | 1470 | 3675 | 000:02 |
+2 | HP 208 | 35 | Veneer Plank x2 | 10 | 000:05 | 1543 | 3858 | 000:03 |
+3 | HP 212 | 38 | Veneer Plank x2 | 14 | 000:07 | 1620 | 4051 | 000:04 |
+4 | HP 216 | 42 | Veneer Plank x2 | 21 | 000:09 | 1701 | 4254 | 000:05 |
Damage Type
Total Materials
|
Demon Gun 2
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | DEX 25 | 76 | MDF x1, Wire Mountain x1 | 500 | 000:10 | 1400 | 6200 | 000:08 |
+1 | DEX 25 | 82 | MDF x1, Wire Mountain x1 | 775 | 000:15 | 1470 | 6510 | 000:10 |
+2 | DEX 26 | 90 | MDF x1, Wire Mountain x1 | 1201 | 000:20 | 1543 | 6835 | 000:12 |
+3 | DEX 26 | 98 | MDF x1, Wire Mountain x1 | 1861 | 000:25 | 1620 | 7177 | 000:14 |
+4 | DEX 27 | 107 | MDF x1, Wire Mountain x1 | 2886 | 000:30 | 1701 | 7536 | 000:16 |
Damage Type
Total Materials
|
Demon Gun 3
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | DEX 88 | 522 | War Ensemble Red Metal x2, War Ensemble Green Metal x1 | 25000 | 001:20 | 1400 | 14300 | 000:30 |
+1 | DEX 89 | 548 | War Ensemble Red Metal x2, War Ensemble Green Metal x1 | 26250 | 001:40 | 1470 | 15015 | 000:35 |
+2 | DEX 91 | 575 | War Ensemble Red Metal x2, War Ensemble Green Metal x1 | 27562 | 002:00 | 1543 | 15765 | 000:40 |
+3 | DEX 93 | 604 | War Ensemble Red Metal x2, War Ensemble Green Metal x1 | 28940 | 002:20 | 1620 | 16554 | 000:45 |
+4 | DEX 95 | 634 | War Ensemble Red Metal x2, War Ensemble Green Metal x1 | 30387 | 002:40 | 1701 | 17381 | 000:50 |
Damage Type
Total Materials
|
Demon Gun 4
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | DEX 100 | 2523 | War Ensemble Purple Metal x1 | 79000 | 003:00 | 1400 | 19700 | 001:00 |
+1 | DEX 102 | 2649 | War Ensemble Purple Metal x2, Special Steel x1 | 82950 | 004:00 | 1470 | 20685 | 001:10 |
+2 | DEX 104 | 2781 | War Ensemble Purple Metal x3, Special Steel x2, Snake Wood x1 | 87097 | 005:00 | 1543 | 21719 | 001:20 |
+3 | DEX 106 | 2920 | War Ensemble Purple Metal x4, Special Steel x3, Snake Wood x2, Biofuel x1 | 91452 | 006:00 | 1620 | 22805 | 001:30 |
+4 | DEX 108 | 3066 | War Ensemble Purple Metal x5, Special Steel x4, Snake Wood x3, Biofuel x2 | 96024 | 007:00 | 1701 | 23945 | 001:40 |
Damage Type
Total Materials
|
Demon Gun 4 Uncapped
Blueprint Locations
- Demon Gun
- Was purchasable from the Hernia as part of the Killer7 collab. The event period was from 4/26/2018 – 5/24/2018.
Notes
- The magnum is good for breaking armor of higher level haters. Just run away from them, turn and fire, repeat. Once you see their armor break you can then throw a Frongus or Fluffy Shroom. Without armor, they should be easy to take out with a few hits of a good weapon. Don't waste bullets! You can go for headshots with aiming, but it's only recommended to do so at close range due to the magnum's inaccuracy. When shooting point blank at enemies, it is an extremely good idea to hipfire the weapon as the player will "lock on" to an enemy.
Mastery Levels
Rank 20 Bonus Summary
- Attack Power increased by 61%.
- Rage Move Power increased by 45%.
- Stamina Consumption reduced by 30%.
- EXP and Kill Coins from Goretastic Attacks increased by 30%.
- Bullet +: Enemies cannot guard against bullets.
- L1/R1 Move: Magnum Smash. This is a weak melee attack that consumes durability if it hits.