Fire Baton
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Fire Baton | |
---|---|
Rage Move | Dancing Volcano — Spray multiple flaming bullets in every direction. |
Guard Power | C |
Stamina | B |
Rage Cost | 3 |
Faction | M.I.L.K. |
Fire Batons are weapons in Let it Die. The fire baton is fast short ranged fire damage weapon that does more fire damage than physical damage.
The Blueprint drops from the Charger Hater who wields it.
Decal | Effect |
---|---|
Firewheel ★★★★ Special Strengthening Fire Baton + Splatter 13 armor bonus. Equip 1 piece: Fire Baton Attack Power +20%. Equip 2: +30%. Equip 3: +40%. Full set: Fire damage dealt by Fire Baton +80%. | |
Fire Baton Addict ★★★★ Special Strengthening Attack Power +30% for Fire Batons. |
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
Fireball Baton
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
202 | ![]() ![]() ![]() |
![]() |
000:10 | 1400 | ![]() |
000:08 |
+1 | ![]() |
234 | ![]() ![]() ![]() |
![]() |
000:15 | 1400 | ![]() |
000:10 |
+2 | ![]() |
271 | ![]() ![]() ![]() |
![]() |
000:20 | 1400 | ![]() |
000:12 |
+3 | ![]() |
315 | ![]() ![]() ![]() |
![]() |
000:25 | 1400 | ![]() |
000:14 |
+4 | ![]() |
365 | ![]() ![]() ![]() |
![]() |
000:30 | 1400 | ![]() |
000:16 |
Damage Type
Total Materials
|
Fireball Baton A
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
578 | ![]() ![]() ![]() ![]() |
![]() |
001:20 | 1400 | ![]() |
000:30 |
+1 | ![]() |
601 | ![]() ![]() ![]() ![]() |
![]() |
001:40 | 1400 | ![]() |
000:35 |
+2 | ![]() |
625 | ![]() ![]() ![]() ![]() |
![]() |
002:00 | 1400 | ![]() |
000:40 |
+3 | ![]() |
650 | ![]() ![]() ![]() ![]() |
![]() |
002:20 | 1400 | ![]() |
000:45 |
+4 | ![]() |
676 | ![]() ![]() ![]() ![]() |
![]() |
002:40 | 1400 | ![]() |
000:50 |
Damage Type
Total Materials
|
Inferno Baton
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
758 | ![]() ![]() ![]() ![]() |
![]() |
001:20 | 1400 | ![]() |
000:30 |
+1 | ![]() |
780 | ![]() ![]() ![]() ![]() |
![]() |
001:40 | 1400 | ![]() |
000:35 |
+2 | ![]() |
804 | ![]() ![]() ![]() ![]() |
![]() |
002:00 | 1400 | ![]() |
000:40 |
+3 | ![]() |
828 | ![]() ![]() ![]() ![]() |
![]() |
002:20 | 1400 | ![]() |
000:45 |
+4 | ![]() |
853 | ![]() ![]() ![]() ![]() |
![]() |
002:40 | 1400 | ![]() |
000:50 |
Damage Type
Total Materials
|
Inferno Baton A
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
2690 | ![]() ![]() ![]() ![]() |
![]() |
003:00 | 1400 | ![]() |
001:00 |
+1 | ![]() |
2824 | ![]() ![]() ![]() ![]() |
![]() |
004:00 | 1400 | ![]() |
001:10 |
+2 | ![]() |
2965 | ![]() ![]() ![]() ![]() ![]() |
![]() |
005:00 | 1400 | ![]() |
001:20 |
+3 | ![]() |
3114 | ![]() ![]() ![]() ![]() ![]() |
![]() |
006:00 | 1400 | ![]() |
001:30 |
+4 | ![]() |
3269 | ![]() ![]() ![]() ![]() ![]() |
![]() |
007:00 | 1400 | ![]() |
001:40 |
Damage Type
Total Materials
|
Inferno Baton A Uncapped
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
+5 | ![]() |
3363 | ![]() |
![]() |
003:00 | 7000 | ![]() |
002:00 |
+6 | ![]() |
3463 | ![]() |
![]() |
004:00 | 7140 | ![]() |
002:05 |
+7 | ![]() |
3567 | ![]() |
![]() |
005:00 | 7282 | ![]() |
002:10 |
+8 | ![]() |
3674 | ![]() ![]() ![]() |
![]() |
006:00 | 7428 | ![]() |
002:15 |
+9 | ![]() |
3785 | ![]() ![]() ![]() |
![]() |
007:00 | 7577 | ![]() |
002:20 |
+10 | ![]() |
3898 | ![]() ![]() ![]() |
![]() |
008:00 | 7728 | ![]() |
002:25 |
+11 | ![]() |
4015 | ![]() ![]() ![]() |
![]() |
009:00 | 7883 | ![]() |
002:30 |
+12 | ![]() |
4136 | ![]() ![]() ![]() ![]() ![]() |
![]() |
010:00 | 8040 | ![]() |
002:35 |
+13 | ![]() |
4260 | ![]() ![]() ![]() ![]() ![]() |
![]() |
011:00 | 8201 | ![]() |
002:40 |
+14 | ![]() |
4387 | ![]() ![]() ![]() ![]() ![]() |
![]() |
012:00 | 8365 | ![]() |
002:45 |
+15 | ![]() |
4519 | ![]() ![]() ![]() ![]() ![]() |
![]() |
013:00 | 8532 | ![]() |
002:50 |
+16 | ![]() |
4655 | ![]() ![]() ![]() ![]() ![]() |
![]() |
014:00 | 8703 | ![]() |
002:55 |
+17 | ![]() |
4794 | ![]() ![]() ![]() ![]() ![]() |
![]() |
015:00 | 8877 | ![]() |
003:00 |
+18 | ![]() |
4938 | ![]() ![]() ![]() ![]() ![]() |
![]() |
016:00 | 9055 | ![]() |
003:05 |
+19 | ![]() |
5086 | ![]() ![]() ![]() ![]() ![]() |
![]() |
017:00 | 9236 | ![]() |
003:10 |
Damage Type
Total Materials
|
Blueprint Locations
- Fireball Baton
- Drops from the Happy Wheeler/Fire Baton Charger (A hater named "YTYM@CHARGERS") who may be found between 11-20F.
May not always appear; Charger rotations change each Thursday.
- Drops from the Happy Wheeler/Fire Baton Charger (A hater named "YTYM@CHARGERS") who may be found between 11-20F.
Notes
- The Durability of this weapon is stuck at 1400 until you uncap it. Whether this is a bug or intended is unknown.
- The rage move instantly breaks the weapon even at full durability so try to use it until it's already about to break.
- It is best to space yourself out away from enemies before using the rage moves as it will not hit enemies close to you.
- The fire baton moves you a bunch in the direction of which you are aiming. If you miss any enemies that are moving back, you might be able to still attack them.
Mastery Levels
Rank 20 Bonus Summary
- Attack Power increased by 61%.
- Rage Move Power increased by 45%.
- Stamina Consumption reduced by 30%.
- EXP and Kill Coins from Goretastic Attacks increased by 30%.
- New combo after the second attack: blunt slash and spin.
- Pressing L1/R1 causes your flames to get bigger and increasing the fire baton's damage.