KAMAS-A1 Assault Rifle

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KAMAS-A1 Assault Rifle
KAMAS-A1 Assault Rifle Set 1.png
KAMAS-A1 Assault Rifle Set 2.png
KAMAS-A1 Assault Rifle Set 3.png
KAMAS-A1 Assault Rifle Set 4.png
Rage Move Grenade Shot — Fire a grenade.
Guard Power C
Ammo 30/ 180
30/ 210 (T4)
30/ 1170 (Uncap)
Rage Cost 1
Faction War Ensemble

Assault Rifles are weapons in Let it Die. Assault rifles are two-handed ranged weapons with fairly large ammo pools compared to other guns. They start out with only burst fire, then become a full auto weapon at Mastery Rank 6. Assault Rifles can also Headshot for bonus damage, but since they're less accurate than something like a Sniper Rifle, it's generally advised to go for center mass.

This weapon has two variant: the event-exclusive KAMAS-WoT Assault Rifle and the stronger KAMAS-A1 Assault Rifle RE.

Decal Effect
Trigger Happy ★★★★
Special Strengthening
Assault Rifle + Assaultforce armor bonus.
When using Normal Attacks, 1 piece of armor: 20% chance of no durability or ammo loss. 2 pieces: 40%, and 3 pieces: 60%.
Full set: +15% Assault Rifle Attack Power when HP is full.
Assault Rifle Addict ★★★★
Special Strengthening
Attack Power +30% for Assault Rifles.

NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.

KAMAS-A1 Assault Rifle

KAMAS-A1 Assault Rifle 4.png KAMAS-A1 Assault Rifle ★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX.png DEX 25 44 Iron2.png Wire Mountain x1, Aluminum2.png Aluminum Can x1, Oil2.png Vegetable Oil x2 SPL.png 500 000:01 1400 KC.png 5800 000:01
+1 DEX.png DEX 25 47 Iron2.png Wire Mountain x1, Aluminum2.png Aluminum Can x1, Oil2.png Vegetable Oil x2 SPL.png 775 000:03 1470 KC.png 6090 000:02
+2 DEX.png DEX 26 52 Iron2.png Wire Mountain x1, Aluminum2.png Aluminum Can x2, Oil2.png Vegetable Oil x2 SPL.png 1201 000:05 1543 KC.png 6394 000:03
+3 DEX.png DEX 26 56 Iron2.png Wire Mountain x1, Aluminum2.png Aluminum Can x3, Oil2.png Vegetable Oil x2, WE Green.png War Ensemble Green Metal x1 SPL.png 1861 000:07 1620 KC.png 6714 000:04
+4 DEX.png DEX 27 62 Iron2.png Wire Mountain x1, Aluminum2.png Aluminum Can x4, Oil2.png Vegetable Oil x2, WE Green.png War Ensemble Green Metal x2 SPL.png 2886 000:09 1701 KC.png 7049 000:05
Damage Type
  • 100% Piercing.png Piercing

Total Materials

KAMAS-A1 Assault Rifle E

KAMAS-A1 Assault Rifle E 4.png KAMAS-A1 Assault Rifle E ★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX.png DEX 58 113 Iron3.png Mass of Iron Bolts x2, Aluminum3.png Aluminum Engine Part x2, Oil3.png Crude Oil x1, WE Black.png War Ensemble Black Metal x1 SPL.png 8000 000:30 1400 KC.png 10850 000:18
+1 DEX.png DEX 59 123 Iron3.png Mass of Iron Bolts x2, Aluminum3.png Aluminum Engine Part x2, Oil3.png Crude Oil x1, WE Black.png War Ensemble Black Metal x1 SPL.png 8400 000:40 1470 KC.png 11392 000:20
+2 DEX.png DEX 60 134 Iron3.png Mass of Iron Bolts x2, Aluminum3.png Aluminum Engine Part x3, Oil3.png Crude Oil x1, WE Black.png War Ensemble Black Metal x1 SPL.png 8820 000:50 1543 KC.png 11962 000:22
+3 DEX.png DEX 61 146 Iron3.png Mass of Iron Bolts x2, Aluminum3.png Aluminum Engine Part x4, Oil3.png Crude Oil x1, WE Black.png War Ensemble Black Metal x2 SPL.png 9261 001:00 1620 KC.png 12560 000:24
+4 DEX.png DEX 62 159 Iron3.png Mass of Iron Bolts x2, Aluminum3.png Aluminum Engine Part x5, Oil3.png Crude Oil x1, WE Black.png War Ensemble Black Metal x3 SPL.png 9724 001:10 1701 KC.png 13188 000:26
Damage Type
  • 100% Piercing.png Piercing

Total Materials

KAMAS-SP Assault Rifle

KAMAS-SP Assault Rifle 4.png KAMAS-SP Assault Rifle ★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX.png DEX 88 322 Iron4.png Steel x2, Aluminum4.png Pure Aluminum x2, WE Red.png War Ensemble Red Metal x2, DOD Blue.png D.O.D. ARMS Blue Metal x1 SPL.png 25000 001:20 1400 KC.png 13370 000:30
+1 DEX.png DEX 89 338 Iron4.png Steel x2, Aluminum4.png Pure Aluminum x2, WE Red.png War Ensemble Red Metal x2, DOD Blue.png D.O.D. ARMS Blue Metal x1 SPL.png 26250 001:40 1470 KC.png 14038 000:35
+2 DEX.png DEX 91 355 Iron4.png Steel x2, Aluminum4.png Pure Aluminum x2, WE Red.png War Ensemble Red Metal x2, DOD Blue.png D.O.D. ARMS Blue Metal x2 SPL.png 27562 002:00 1543 KC.png 14740 000:40
+3 DEX.png DEX 93 372 Iron4.png Steel x2, Aluminum4.png Pure Aluminum x2, WE Red.png War Ensemble Red Metal x3, DOD Blue.png D.O.D. ARMS Blue Metal x3 SPL.png 28940 002:20 1620 KC.png 15477 000:45
+4 DEX.png DEX 95 391 Iron4.png Steel x2, Aluminum4.png Pure Aluminum x2, WE Red.png War Ensemble Red Metal x4, DOD Blue.png D.O.D. ARMS Blue Metal x4 SPL.png 30387 002:40 1701 KC.png 16251 000:50
Damage Type
  • 100% Piercing.png Piercing

Total Materials

KAMAS-SP Assault Rifle E

KAMAS-SP Assault Rifle E 4.png KAMAS-SP Assault Rifle E ★★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX.png DEX 100 1970 Iron5.png Ultra-pure Iron x2, Oil5.png Chemo-synthesized Oil x8, WE Red.png War Ensemble Red Metal x2 SPL.png 79000 003:00 1400 KC.png 18420 001:00
+1 DEX.png DEX 102 2068 Iron5.png Ultra-pure Iron x3, Oil5.png Chemo-synthesized Oil x10, WE Red.png War Ensemble Red Metal x2 SPL.png 82950 004:00 1470 KC.png 19341 001:10
+2 DEX.png DEX 104 2171 Iron5.png Ultra-pure Iron x4, Oil5.png Chemo-synthesized Oil x12, WE Red.png War Ensemble Red Metal x2, Aluminum6.png Aluminum Alloy 9048 x1,
WE Purple.png War Ensemble Purple Metal x1
SPL.png 87097 005:00 1543 KC.png 20308 001:20
+3 DEX.png DEX 106 2280 Iron5.png Ultra-pure Iron x5, Oil5.png Chemo-synthesized Oil x14, WE Red.png War Ensemble Red Metal x2, Aluminum6.png Aluminum Alloy 9048 x2,
WE Purple.png War Ensemble Purple Metal x2
SPL.png 91452 006:00 1620 KC.png 21323 001:30
+4 DEX.png DEX 108 2394 Iron5.png Ultra-pure Iron x6, Oil5.png Chemo-synthesized Oil x16, WE Red.png War Ensemble Red Metal x2, Aluminum6.png Aluminum Alloy 9048 x3,
WE Purple.png War Ensemble Purple Metal x3
SPL.png 96024 007:00 1701 KC.png 22389 001:40
Damage Type
  • 100% Piercing.png Piercing

Total Materials

KAMAS-SP Assault Rifle E Uncapped

KAMAS-SP Assault Rifle E Uncapped 19.png KAMAS-SP Assault Rifle E ★★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
+5 DEX.png DEX 110 2463 WE Purple.png War Ensemble Purple Metal x2 SPL.png 100825 003:00 7000 KC.png 55260 002:00
+6 DEX.png DEX 112 2536 WE Purple.png War Ensemble Purple Metal x2 SPL.png 101833 004:00 7140 KC.png 58023 002:05
+7 DEX.png DEX 114 2612 WE Purple.png War Ensemble Purple Metal x2 SPL.png 102851 005:00 7282 KC.png 60924 002:10
+8 DEX.png DEX 116 2691 Aluminum7.png Aluminum Alloy 9050 x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 103880 006:00 7428 KC.png 63970 002:15
+9 DEX.png DEX 119 2772 Aluminum7.png Aluminum Alloy 9050 x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 104918 007:00 7577 KC.png 67168 002:20
+10 DEX.png DEX 121 2855 Aluminum7.png Aluminum Alloy 9050 x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 105968 008:00 7728 KC.png 70527 002:25
+11 DEX.png DEX 123 2940 Aluminum7.png Aluminum Alloy 9050 x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 107027 009:00 7883 KC.png 74053 002:30
+12 DEX.png DEX 126 3029 Aluminum7.png Aluminum Alloy 9050 x2, Wood8.png Lignum Vitae x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 108098 010:00 8040 KC.png 77756 002:35
+13 DEX.png DEX 128 3120 Aluminum7.png Aluminum Alloy 9050 x2, Wood8.png Lignum Vitae x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 109179 011:00 8201 KC.png 81644 002:40
+14 DEX.png DEX 131 3213 Aluminum7.png Aluminum Alloy 9050 x2, Wood8.png Lignum Vitae x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 110270 012:00 8365 KC.png 85726 002:45
+15 DEX.png DEX 134 3310 Aluminum7.png Aluminum Alloy 9050 x2, Wood8.png Lignum Vitae x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 111373 013:00 8532 KC.png 90012 002:50
+16 DEX.png DEX 136 3409 Aluminum7.png Aluminum Alloy 9050 x3, Wood8.png Lignum Vitae x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 112487 014:00 8703 KC.png 94513 002:55
+17 DEX.png DEX 139 3511 Aluminum7.png Aluminum Alloy 9050 x3, Wood8.png Lignum Vitae x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 113612 015:00 8877 KC.png 99239 003:00
+18 DEX.png DEX 142 3616 Aluminum7.png Aluminum Alloy 9050 x3, Wood8.png Lignum Vitae x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 114748 016:00 9055 KC.png 104200 003:05
+19 DEX.png DEX 145 3725 Aluminum7.png Aluminum Alloy 9050 x3, Wood8.png Lignum Vitae x1, WE Purple.png War Ensemble Purple Metal x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 115895 017:00 9236 KC.png 109411 003:10
Damage Type
  • 100% Piercing.png Piercing

Total Materials

Blueprint Locations

  • KAMAS-A1 Assault Rifle
    • Has an obtainable Blueprint on Floors 11-15.
    • Random reward from Uncle Prime Box
  • KAMAS-WoT Assault Rifle01
    • Blueprint could be obtained as a drop from WarDogs Haters during the World of Tanks collaboration.
  • KAMAS-A1 Assault Rifle RE
    • The blueprint for this weapon can be purchased from the R-Point Exchange for RE.png 500000.

Notes

  • Tier 2, 3, 4, and the uncapped forms of this weapon have a degradation rate of 35%. This means that it will lose up to 35% of its attack value from durability loss. The Tier 1 form of this weapon has a degradation rate of 37%.
  • The Assault Rifle combined with a Stingshroom can easily take out Coen of an appropriate level, especially if combined with a Shooter Class Fighter.

Mastery Levels

Meijin Tip
Meijin scrapbook.png Full-Auto!!

So you got an Assault Rifle weapon? Fire it at any range! It fires in bursts of 3 at first, but up the Mastery Level and you get to enjoy Full-Auto mode. I fire a Rage Move grenade after. Dodge with ◯ as it explodes to look cool.

Level ABP Bonus Effect
1 0 Starting Rank.
2 5 MAtk.png Atk Power +1 Attack Power increased by 5%.
3 100 MAtk.png Atk Power +2 Attack Power increased by 10%.
4 200 MRage.png Rage Move +1 Rage Move Power increased by 10%.
5 300 MStamina.png Stamina Loss -1 Stamina Consumption reduced by 10%.
6 400 MSkill.png Atk 1: Full Auto Unlocked full auto mode.
7 550 MAtk.png Atk Power +3 Attack Power increased by 17%.
8 700 MGore.png Gore Bonus 1 Goretastic Attack EXP increased by 10%.
9 850 MAtk.png Atk Power +4 Attack Power increased by 24%.
10 1050 MSkill.png Atk 2: Skill Unlocked New Move! Assault Smash using L1 or R1.
11 1250 MRage.png Rage Move +2 Rage Move Power increased by 25%.
12 1450 MAtk.png Atk Power +5 Attack Power increased by 31%.
13 1700 MGore.png Gore Bonus 2 Goretastic Attack EXP increased by 30%.
14 1950 MStamina.png Stamina Loss -2 Stamina Consumption reduced by 20%.
15 2200 MAtk.png Atk Power +5 Attack Power increased by 41%.
16 2500 MGore.png Gore Bonus 3 Kill Coins from Goretastic Attacks increased by 30%.
17 2800 MStamina.png Stamina Loss -3 Stamina Consumption Reduced by 30%.
18 3100 MRage.png Rage Move +3 Rage Move Power increased by 45%.
19 3450 MAtk.png Atk Power +7 Attack Power increased by 51%.
20 3800 MAtk.png Atk Power +8 Attack Power increased by 61%.

Rank 20 Bonus Summary

  • Attack Power increased by 61%.
  • Rage Move Power increased by 45%.
  • Stamina Consumption reduced by 30%.
  • EXP and Kill Coins from Goretastic Attacks increased by 30%.
  • Full Auto: Assault Rifles are no longer limited to burst-fire mode. They can fire continuously, for as long as the trigger is held and there are bullets loaded.
  • L1/R1 Move: Assault Smash. This is a weak melee attack that consumes durability if it hits.